The real numbers correspond to the points on the line. For example, the point marked ‘0’ is the number 0 (zero), and the point marked ‘1’ is the number 1 (one). Given these, you can find whatever other points you may wish, such as 2, 3, 17, −5, 7/9, 8.6, and so on. The direction from 0 to 1 is the positive direction, and the direction from 1 to 0 is the negative direction. The distance between 0 and 1 gives the scale on the line, also called the unit distance.
So, if you start at 0 and go in the positive direction for the unit distance, then you get to 1. If you continue from there in the same direction for the same distance, then you get to 2, then 3, 4, and so on. If you go in the negative direction instead, then you get to −1, then −2, −3, and so on. The numbers that you get in this way are the integers. But there are many numbers in between the integers; these are the fractional numbers.
The numbers in the positive direction from 0 are the positive numbers; and the numbers in the negative direction from 0 are the negative numbers. The natural numbers are simply the positive integers, and the whole numbers are the non-negative integers. So, the natural numbers are 1, 2, 3, …; the whole numbers are 0, 1, 2, 3, …; and the integers are …, −2, −1, 0, 1, 2, ….
Here is a number line with the integers from −10 to 10 marked. Notice the arrows on the end, indicating that the line should go on forever, even though obviously one can only draw a little part of it.
In terms of the real number line, addition involves moving along the number line. To add a number, first see how you must move along the line to go from 0 to that number. Then start at the number you're adding to, and make that same motion. For example, to go from 0 to 4, you move the unit distance 4 times in the positive direction. Thus, to find 2 + 4, you start at 2 and move the unit distance 4 times in the positive direction, ending at 6. From a geometric perspective, this is why 2 + 4 is 6.
Here is a picture of the calculation 2 + 4. (By the way, the artist forgot to put the arrows at the ends of this real line.)
The opposite of a real number is given by a point which is the same distance from 0 but in the opposite direction. For example, the opposite of 7 is −7, while the opposite of −4 is 4. Note that the minus sign (‘−’) in the names of negative numbers does not really mean negative; rather, the minus sign means opposite! Using this symbol, the examples above become as follows:
Now subtraction simply means adding the opposite. So for example, subtracting 7 is the same as adding −7, and subtracting −4 is the same as adding 4. To be more specific, suppose I want to subtract −4 from 2; that is, I want to calculate 2 − (−4). Then since the opposite of −4 is 4, this means the same as 2 + 4, which, as I mentioned above, is 6. In summary, a full calculation consists of these steps:
On the number line, addition has to do with how you move from 0 to a number, so it bears a special relationship to 0. Multiplication, on the other hand, has a special relationship with the number 1. But rather than simply moving from 1 to the number you're multiplying by, you must expand and contract the number line instead. As you expand and contract the number line, the number 0 is fixed (so 0 is still special in multiplication, only in a different way). To be precise, to multiply by a number, expand and contract the number line, fixing 0, to move 1 to the number in question. Then whatever number you're multiplying by will move to your answer.
For example, to multiply by 3, expand the number line to 3 times its length, because this will move 1 to 3. Then the number 2 moves in the positive direction (getting even further from 0) to 6, so 3 · 2 is 6. On the other hand, the number −2 moves in the negative direction (also getting even further from 0) to −6, so 3 · (−2) is −6. As another example, to multiply by 1/2 (one half), you must contract the number line to half its length, because this will move 1 to 1/2. As you do this, the number 2 moves in the negative direction (closer to 0), becoming 1, while the number −2 moves in the positive direction (also closer to 0), becoming −1. Thus, (1/2) · 2 is 1, while (1/2) · (−2) is −1.
As a final example, to multiply by −3, you must contract the number line to 0, then expand it in the opposite direction to 3 times its length, because this will move 1 to −3. As you do this, the number 2 moves in the negative direction (past 0) to −6, while the number −2 moves in the positive direction (also past 0) to 6. Thus, (−3) · 2 is −6, while (−3) · (−2) is 6. Again, this is why multiplying a negative number by a negative number yields a positive result: every time you multiply by a negative number, you move every number past 0 to the opposite side, in particular moving negative numbers to positive numbers.
Next, the reciprocal of a number, if the number has a reciprocal, is whatever you must multiply the number by to get the result 1. So for example, since 2 · 1/2 = 1, the reciprocal of 2 is 1/2. (Actually, this is the reason why we call 1/2 ‘1/2’; see the next paragraph.) But notice that there is a number that has no reciprocal: there is no such thing as the reciprocal of 0! This is because, no matter how we expand and contract the number line in multiplication, the number 0 is always fixed, so there is no way that it will ever move to the number 1.
Finally, just as subtraction means adding the opposite, so division means multiplying by the reciprocal. For example, since the reciprocal of 2 is 1/2, 3 divided by 2 means 3 times 1/2. But we really have no better name for this than ‘3/2’, which literally just means 3 divided by 2. Nevertheless, if you want to find 3/2 on the number line, you can start at 1/2 (the reciprocal of 2) and then expand the number line to 3 times its length to find 3/2. As another example, to find 3/(1/2), that is 3 divided by 1/2, first notice that the reciprocal of 1/2 is 2 (since 1/2 · 2 = 1), so 3/(1/2) means 3 · 2, which is 6. Again, this is, in detail, why 3 divided by 1/2 is 6, even if you can do the calculation in fewer steps.
It's important to notice that, because 0 has no reciprocal, it is impossible to divide by 0! We say that division by 0 is undefined, because nobody has given any meaning to an expression like ‘3/0’. Of course, the meaning of ‘3/0’ should be whatever you get when you multiply 3 by the reciprocal of 0, but there is no reciprocal of 0 in the first place. Notice that this problem does not arise with ‘0/3’; this means whatever you get when you multiply 0 by the reciprocal of 3, which is simply 0 (since there is a reciprocal of 3). So 0/3 is 0, but 3/0 does not exist. (Also, 0/0 does not exist either!)
The natural numbers are those real numbers that can be built out of:
The whole numbers are those real numbers that can be built out of:
The integers are those real numbers that can be built out of:
This idea can be extended one step further, bringing in reciprocals (and division). The rational numbers are those real numbers that can be built out of:
There are other types of real numbers; in particular, by the end of the course, I'll be able to describe for you the algebraic numbers. For now, I'll just say that an algebraic number is defined not by how you can build it up, but instead whether you can get back to 0 in a nontrivial way using that number, the number 1, and the basic operations of real numbers.
For most of these types of real numbers, there is a special term for a number which is not of that type. Here they are:
|A number which is not …||is …|
|an integer,||a fractional number.|
|a rational number,||an irrational number.|
|an algebraic number,||a transcendental number.|
Nearly all of the numbers that we'll be using in this class are rational. There are many ways to write rational numbers, but the best way for the purposes of algebra is as common (possibly improper) fractions, like 1/2, 7/6, and −3/8. Less useful are mixed numbers like 1 1/6; this means 1 + 1/6, which is the same as 7/6. Also less useful are decimal fractions like 0.375; this means 375/1000, which is the same as 3/8. Finally, repeating decimals can also be turned into common fractions; for example, 1.1363636… means 1 + 1/10 + 36/990, which (if you work it out) is the same as 25/22. (Notice that an infinite decimal that does not repeat, such as 1.010010001…, is an irrational number.) Sometimes it's useful if your final answer is a mixed number or a decimal approximation, but within a calculation, common fractions are almost always the best.
This web page was written in 2007 and 2008 by Toby Bartels. Toby reserves no legal rights to it. The images on this web page are from Wikimedia projects. They are available under free licences; follow their links for more information about them.
The permanent URI of this web page